
Lane Indicators, Buttons and Icons
The lane indicators, buttons, and icons relay event information to the user. This information
should be used to determine timing discrepancies and event results. It is also editable from
the main application screen of the software system.
Figure 73 shows the lane information. Each area displays
information editable on each lane.
Lane On/Off area is a toggle that turns that lane on
or off. If the lane is OFF, no data will be received
for this lane. Turn the lane off if no swimmer is
using it during the current event.
Note: [F1] toggles Lane 1 On/Off, [F2] toggles
Lane 2 On/Off, etc.
Current Lengths can be changed by clicking [↑↓]
keys on the right side of this area. Use this to
subtract an accidental touch or to add a missed touch. The current length will not go
beyond the maximum lengths set for the current event.
Near/Far Lane Indicator displays the current arming state of the lane. The table
below describes each icon and what it represents.
Arming Buttons are used to change the lane arming status during an event. There
may be a time when a swimmer's touch is not registered by the touchpad. When this
happens, use these buttons to change the arming of the lane.
Split Armed. When this is showing, this lane is armed to take a split time.
Finish Armed. When this is showing, this lane is armed for a finish time.
Finished. This indicates the lane is finished timing.
Arming Delay. This is the amount of time left until the touchpad is active.
A number from 1-99 will display decrementing by one every second.
Lane Problem. This indicates a problem has occurred within the lane.
Overly active input. This typically results from a bad connection or push
button.
Replace the batteries in the RTOP for that lane.
Figure 73: Lane Information
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